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BSc (Hons) Computer Games Design with Animation

Staffordshire University

1 Location : Staffordshire University London - Digital Institute

Course details


Study mode

Full time

Length

3 year course

Distance learning

Not Available

Placement year

Not Available

Year abroad

Not Available

Foundation year

Not Available

Study mode

Full time

Length

3 year course

Distance learning

Not Available

Placement year

Not Available

Year abroad

Not Available

Foundation year

Not Available

What you need to know about the data

  • The data is from students surveyed during the Covid-19 pandemic.
  • Some courses and providers have been affected more than others.
  • The data tells you about the experience of recent students, but your experience may be different.
  • Read more about this data

The data displayed is from students on this and other courses in Computer games and animation.

There was not enough data to publish information specifically for this course. This is because the course has not yet run or has not been running long enough for this data to be available.

Student Satisfaction

The Student satisfaction score is not available for courses in England because the question is not included in the survey for England.

Read more about this data

The teaching on my course

85%

85% were positive about the teaching on the course.

91%

85%

82%

83%

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

Learning opportunities

80%

80% were positive about the learning opportunities the course provided.

84%

84%

76%

71%

85%

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

Assessment and feedback

84%

84% were positive about assessment and feedback on the course.

83%

91%

92%

78%

79%

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

Academic Support

89%

89% were positive about the support provided by teaching staff.

90%

89%

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

Organisation and management

73%

73% were positive about the course organisation and communication.

70%

75%

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

Learning resources

83%

83% were positive about the learning resources and facilities provided.

86%

76%

87%

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

Student voice

73%

73% were positive about student feedback being heard and acted on.

78%

80%

61%

68%

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

Mental wellbeing

74% Information about mental wellbeing support services has been well communicated.

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

Freedom of expression

90% I have felt free to express my ideas, opinions and beliefs.

Data from 225 students (73% of those who were asked)

Data for students graduating 2022-23

Source: NSS (National Student Survey)

83% of students are still on the course or have completed it

The data displayed is from students on other courses in Computer games and animation.

Because the course is new or has not been running long enough, there was not enough data to publish information specifically for this course. This does not reflect on the quality of the course.

After 1 year on the course

Data for entrants in 2020-21

Source: Data for individual students collected directly from universities and colleges

Data from

480 students.

What you need to know about earnings data

  • Some data is from graduates surveyed during the Covid-19 pandemic.
  • Labour markets change
  • Salaries vary across regions in the UK
  • There are lots of factors that affect graduate earnings.
  • Read more about earnings

Average earnings for all full-time Computer games and animation courses

For graduates from Staffordshire University

After 15 months

£24,500

Typical range: £21,000 - £26,000

Data from

65 people

(67% of those asked).

Data for students graduating 2021-22

Source: Graduate Outcomes survey

After 3 years

£22,500

Typical range: £17,000 - £30,500

Data from

215 people.


Data for students graduating 2013-15

Source: Longitudinal Education Outcomes (LEO) dataset

After 5 years

£27,000

Typical range: £20,000 - £36,000

Data from

220 people.


Data for students graduating 2013-15

Source: Longitudinal Education Outcomes (LEO) dataset

View for all full-time Computer games and animation graduates in:

Busy...

After 15 months

£24,000

Typical range: £20,000 - £27,000

Data from

1610 people.

94% of UK-resident Computer games and animation graduates from Staffordshire University are employed in England.

Data for students graduating 2020-21

Source: Graduate Outcomes survey

After 3 years

£22,500

(excludes Northern Ireland)

Typical range: £16,500 - £28,000

Data from

1115 people.

98% of UK-resident Computer games and animation graduates from Staffordshire University are based in England.

Data for students graduating 2013-15

Source: Longitudinal Education Outcomes (LEO) dataset

After 5 years

£25,500

(excludes Northern Ireland)

Typical range: £19,000 - £34,000

Data from

1130 people.

97% of UK-resident Computer games and animation graduates from Staffordshire University are based in England.

Data for students graduating 2013-15

Source: Longitudinal Education Outcomes (LEO) dataset

What you need to know about employment data

  • Some data is from graduates surveyed during Covid-19 pandemic
  • Labour markets vary and change over time
  • Employment and job opportunities vary across regions in the UK
  • Read more about employment

85% of the students go on to work and / or study

What graduates are doing 15 months after the course

The data displayed is from students on other courses in Computer games and animation.

Because the course is new or has not been running long enough, there was not enough data to publish information specifically for this course. This does not reflect on the quality of the course.

Data for students graduating 2020-21

Source: Graduate Outcomes survey

Data from

150 students (67% of those who were asked).

Occupation types 15 months after the course

The data displayed is from students on other courses in Computer games and animation.

Because the course is new or has not been running long enough, there was not enough data to publish information specifically for this course. This does not reflect on the quality of the course.

Data for students graduating 2020-21

Source: Graduate Outcomes survey

Data from

120 students (67% of those who were asked).

76% In highly skilled work

  • 32% Information Technology Professionals
  • 17% Web and Multimedia Design Professionals
  • 9% Science, engineering and technology associate professionals
  • 7% Business and public service associate professionals
  • Less than 5% Artistic, literary and media occupations
  • Less than 5% Teaching Professionals

20% In other work

  • 6% Sales occupations
  • 5% Elementary occupations
  • Less than 5% Administrative occupations
  • Less than 5% Skilled trades occupations

5% In unknown work

  • Employed after finishing the course but employment type is not known

What you need to know about the data

75% of graduates find their current work meaningful

The data displayed is from students on other courses in Computer games and animation.

Because the course is new or has not been running long enough, there was not enough data to publish information specifically for this course. This does not reflect on the quality of the course.

Perception of work after graduating

Source: Graduate Outcomes survey

Data for students graduating 2020-21

Data from

75 students (67% of those who were asked)

58% Usefulness

I am utilising what I learnt during my studies in my current work.

75% Meaningfulness

My current work is meaningful.

64% Future

My current work fits with my future plans.

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